TeambridgeHosting options

For organizers of recurring online member meetups

Professional-community networking games

Give new and returning members a shared activity, then leave room for the conversation they came for.

Use this plan to choose one game, prepare the host, and run an optional social segment in your next professional-community meeting.

4–8 willing adults · One facilitator · Your usual meeting call

Choose for the people in this meeting

A group with several first-time members needs a different invitation from a circle that already knows one another. Offer the choice before starting; joining the game is always voluntary.

Start here for a new mix of members

Two Truths, One Lie

Each player writes two true statements and one invented statement about themselves. Other players guess the lie. Invite a brief story after the answer is revealed.

Ask for ordinary, comfortably shareable facts: hobbies, a small skill, or something they enjoy making. Keep each statement short; the game allows up to 64 characters per statement. Leave confidential work and personal disclosures out of the invitation.

Teambridge lists this game for 4–20 players. This meetup plan uses 4–8 so there is room to hear from each willing person. Existing host credits or paid access may already cover it.

See Two Truths, One Lie

An alternative for an established adult group

This or That

Players vote between built-in choices. Use the results as an invitation for volunteers to explain a preference, then let the host advance. The conversation remains facilitator-led.

Check the topics fit your group. Randomized default choices include alcohol and cannabis. This plan cannot restrict the game to a curated set of professional topics, and a rehearsal does not guarantee the next set. Choose Two Truths, One Lie instead if those topics would be unwelcome.

Teambridge lists this game for 2–100 players; keep this meetup to 4–8. The host needs active paid access. Individual votes are visible in the results.

See This or That

Prepare the meetup, not just the game

Invitation to adapt: “At our next member meetup, we’ll offer a short game before open conversation. We’ll share the format in advance. Playing and explaining an answer are optional; you are welcome to join the discussion instead. Bring one question or useful resource you would enjoy discussing with another member.”

A 25-minute facilitation plan

These are suggested time allocations, not a guarantee that a full game will finish. Choose one activity. The host can end the game when it is time to return to the meeting.

  1. 0–3 minutes
    Welcome the current mix of members

    Invite names and one subject each person enjoys helping others with. Make room for first-time members without asking returning members to deliver a sales pitch.

  2. 3–5 minutes
    Explain the choice and the boundaries

    Confirm the selected game, what players will share, and how people can join the conversation without playing. For This or That, explain the default topics and visible votes before anyone joins.

  3. 5–18 minutes
    Play one game together

    Keep stories brief and invite different volunteers to speak. Do not turn answers into judgments about members’ professional abilities. End the game if the group wants to move on.

  4. 18–23 minutes
    Make room for a useful conversation

    Back in the meeting call, invite a follow-up question, a resource, or a topic someone would like to discuss further. An offer of help is optional; there is no obligation to exchange contact details or arrange a meeting.

  5. 23–25 minutes
    Set up the next meetup

    Ask whether members would repeat this format or prefer another activity. Share the next meeting’s arrangements. Let people agree directly before introducing them or passing along their contact details.

For recurring meetings, keep the structure familiar and vary the game choice or the ordinary facts people volunteer. Leave room in the main agenda for the community’s own purpose.

Use existing access, or choose a hosting option

Check the organizer’s current credits or team access first. Two Truths, One Lie may be available through credits; This or That requires active paid host access. The organizer needs an account to purchase. Guests can join a game through a session without registering.

Event

$99 one-time

Review the existing Event offer when arranging a standalone meetup. Check its current access terms and member allowance before purchase; a plan’s member allowance is not every game’s player limit.

Review hosting options

Team monthly

$30 per month

Review the existing recurring Team plan if you organize ongoing meetings. Check the current plan details and whether your host already has access before subscribing.

Review hosting options

Prices are in USD before applicable tax. Review the current offer and checkout terms. Following this facilitation plan does not require a new purchase if your existing access is sufficient.